IG_UI_FR = {
	IGUI_GFR_On = "Active",
	IGUI_GFR_Off = "Desactive",
	IGUI_GFR_MagType = "Changer le<br> Type de Chargeur",
	IGUI_GFR_MagTypeStd = "Standard",
	IGUI_GFR_MagTypeExt = "Extended",
	IGUI_GFR_MagTypeDrum = "Drum",
	IGUI_GFR_AltLoad = "Changer<br>le type de chargement",
	IGUI_GFR_AltLoadMag = "Magazine",
	IGUI_GFR_AltLoadClip = "Clip",
	IGUI_GFR_RangeUp = "Augmenter la trajectoire",
	IGUI_GFR_RangeDown = "Diminuer la trajectoire",
	IGUI_GFR_CQB = "Basculer au mode CQB",
	IGUI_GFR_MeleeLauncher = "Basculer le mode de melee<br>Quitter le mode de lanceur",
	IGUI_GFR_MeleeRanged = "Mode a distance",
	IGUI_GFR_MeleeMelee = "Mode melee",
	IGUI_GFR_StockToggle = "Basculer Stock",
	IGUI_GFR_StockFolded = "Plie Stock",
	IGUI_GFR_StockExtended = "Extension Stock",
	IGUI_GFR_StockBayonet = "Basculer mode baionnette",
	IGUI_GFR_CycleGrenade = "Cycle de type grenade<br>Entrez en mode lanceur",
	IGUI_GFR_CycleGrenadeHE = "40mm HE",
	IGUI_GFR_CycleGrenadeINC = "40mm Incendiaire",
	IGUI_GFR_CycleCaliber = "Cycle Caliber",
	IGUI_GFR_CycleFiremode = "Cycle Mode Tir",
	IGUI_GFR_GunLight = "Basculer Mode lumiere",
}